
var hBar = new ItemStyle(40, 10, '', 0, 0, '15#DDF3F7', '10#1A4D60', 'highText', 'lowText', '', '',
 null, null, 'hand', 'default');

// The 'sub Menu' items: these have popout indicators of "Greater Than" signs ">" 15px from their
// right edge, and CSS borders. Text class also changes on mouseover.
var subM = new ItemStyle(22, 0, '&gt;', -15, 3, '#1A4D60', '#DDF3F7', 'lowText', 'highText',
 'itemBorder', 'itemBorder', 75, 95, 'hand', 'default');

// 'subBlank' is similar, but has an 'off' border the same colour as its background so it
// appears borderless when dim, and 1px spacing between items to show the hover border.
var subBlank = new ItemStyle(30, 3, '&gt;', -15, 3, '#1A4D60', '#6699CC', 'lowText', 'highText',
 'itemBorderBlank', 'itemBorder', null, null, 'hand', 'default');


// 'subBlank' is similar, but has an 'off' border the same colour as its background so it
// appears borderless when dim, and 1px spacing between items to show the hover border.
var subBlank2 = new ItemStyle(22, 3, '&gt;', -15, 3, '10#1A4D60', '10#6699CC', 'lowText', 'highText',
 'itemBorderBlank', 'itemBorder', null, null, 'hand', 'default');

// The purplish 'button' style also has 1px spacing to show up the fancy border, and it has
// different colours/text and less padding. They also have translucency set -- these items
// are 80% opaque when dim and 95% when highlighted. It uses the 'crosshair' cursor for items.
var button = new ItemStyle(30, 1, '&gt;', -15, 2, '10#006633', '10#CC6600', 'buttonText', 'buttonHover',
 'buttonBorder', 'buttonBorderOver', 80, 95, 'crosshair', 'default');
 
var buttonNew = new ItemStyle(30, 1, '&gt;', -15, 2, '10#006633', '10#CC6600', 'buttonText', 'buttonHover',
 'buttonBorder', 'buttonBorderOver', 80, 95, 'hand', 'default');

// Create a PopupMenu() object, and pass its own name so it can reference itself later on.
// We also use a 'with' block to work with its properties and functions below.

var pMenu = new PopupMenu('pMenu');
with (pMenu)
{

// Here's what the values in the next startMenu() command mean, in order:
//  'root': the name of this menu.
//   false: orientated as a horizontal menu (true creates a vertical menu).
//      30: the 'left' offset of this menu in pixels.
//      52: the 'top' offset of this menu in pixels.
//      19: the height of this menu (for vertical menus, this becomes the menu width).
//    subBlank2: the ItemStyle used to give this menu colours and layout/formatting.
//      '': this menu does not display within a frame (see the Frameset Example Script to do that).
//   false: this menu shows submenus on mouseover. 'true' means show on click.
//
// Most of the items are 'sm:' items popping out submenus, except the last 'js:' JavaScript command
// to pop open a new window. I've also given each item a length in pixels, overriding the ItemStyle.

startMenu('root', false, 30, 52, 19, subBlank2, '', false);
addItem('Information', 'mInfo', 'sm:', subBlank2, 100, 10);
addItem('Pro Systems', 'mPro', 'sm:', subBlank2, 100, 10);
addItem('Fleet Systems', 'mFleet', 'sm:', subBlank2, 100, 10);
// addItem('Site Map', 'siteMap.php', '', subBlank2, 100, 10);

startMenu('mInfo', true, 5, 22, 90, subM, '', false);
addItem(' History ', 'history.php', '');
addItem(' Tech Helps ', 'TechHelps.php', '');
addItem(' Contact Info ', 'contact.php', '');
addItem('Site Map', 'siteMapN.php', '');

startMenu('mPro', true, 5, 22, 90, subM, '', false);
addItem('&nbsp; &nbsp; Pro System', 'lgResup.php', '');
addItem('&nbsp; &nbsp; Cloth Supply', 'qryCloth_Prod.php', '');
addItem('&nbsp; &nbsp; Vinyl Supply', 'qryVR_Prod.php', '');
addItem('&nbsp; &nbsp; Tooling', 'qryTool_Prod.php', '');

startMenu('mFleet', true, 5, 22, 90, subM, '', false);
addItem('&nbsp;Repair System', 'fleet_sys.php', '');
addItem('&nbsp; &nbsp; Vinyl Supply', 'qryVR_Prod_Fleet.php', '');
addItem('&nbsp; &nbsp; Tooling', 'qryTool_Prod_Fleet.php', '');
// addItem(' Driver Pouches', 'pouches1.php', '');
addItem('&nbsp; &nbsp; Decals', 'rd_amer.php', '');
}

// ******************** MENU EFFECTS ********************

addMenuBorder(pMenu, window.subBlank,
 null, '#666666', 1, '#CCCCDD', 2);



// DROPSHADOW: 

addDropShadow(pMenu, window.subM,
 [40,"#333333",6,6,-4,-4], [40,"#666666",4,4,0,0]);
addDropShadow(pMenu, window.subBlank,
 [40,"#333333",6,6,-4,-4], [40,"#666666",4,4,0,0]);



// ANIMATION SETTING: 
// Change the speed, the last number, between -100 and 100, and is
// defined as the percentage the animation moves each frame (defaults are 10 and 15).
if ((navigator.userAgent.indexOf('rv:0.')==-1) &&
    !(isOp&&!document.documentElement) && !(isIE4&&!window.external))
{
 pMenu.showMenu = new Function('mN','menuAnim(this, mN, 90)');
 pMenu.hideMenu = new Function('mN','menuAnim(this, mN, 30)');
}

// ******************** FUNCTIONS CALLED BY THE EFFECTS SECTION ********************

// This is the "positioning from page anchors" code used by the advanced positioning expressions.
page.elmPos=function(e,p)
{
 var x=0,y=0,w=p?p:this.win;
 e=e?(e.substr?(isNS4?w.document.anchors[e]:getRef(e,w)):e):p;
 if(isNS4){if(e&&(e!=p)){x=e.x;y=e.y};if(p){x+=p.pageX;y+=p.pageY}}
 else if (e && e.focus && e.href && this.MS && /Mac/.test(navigator.platform))
 {
  e.onfocus = new Function('with(event){self.tmpX=clientX-offsetX;' +
   'self.tmpY=clientY-offsetY}');
  e.focus();x=tmpX;y=tmpY;e.blur()
 }
 else while(e){x+=e.offsetLeft;y+=e.offsetTop;e=e.offsetParent}
 return{x:x,y:y};
};

// Animation:

function menuAnim(menuObj, menuName, dir)
{
 // The array index of the named menu (e.g. 'mFile') in the menu object (e.g. 'pMenu').
 var mD = menuObj.menu[menuName][0];
 // Add timer and counter variables to the menu data structure, we'll need them.
 if (!mD.timer) mD.timer = 0;
 if (!mD.counter) mD.counter = 0;

 with (mD)
 {
  // Stop any existing animation.
  clearTimeout(timer);

  if (!lyr || !lyr.ref) return;
  if (!visNow && dir>0) dir = 0-dir;
  if (dir>0) lyr.vis('visible');
  lyr.sty.zIndex = dir>0 ? mD.zIndex + 1 : 1001;

  lyr.clip(0, (menuH+2)-(menuH+2)*Math.pow(Math.sin(Math.PI*counter/200),0.75), menuW+2, menuH+2);
  if (!counter) mD.origY = lyr.y();
  var newY = (menuH+2)-(menuH+2)*Math.pow(Math.sin(Math.PI*counter/200),0.75);
  lyr.clip(0, newY, menuW+2, menuH+2);
  lyr.y(mD.origY - newY);

  counter += dir;
  if (counter>100) { counter = 100; lyr.sty.zIndex = mD.zIndex }
  else if (counter<0) { counter = 0; lyr.vis('hidden') }
  else timer = setTimeout('menuAnim('+menuObj.myName+',"'+menuName+'",'+dir+')', 100);
 }
};

// Borders and Dropshadows:
//
function addMenuBorder(mObj, iS, alpha, bordCol, bordW, backCol, backW)
{
 // Loop through the menu array of that object, finding matching ItemStyles.
 for (var mN in mObj.menu)
 {
  var mR=mObj.menu[mN], dS='<div style="position:absolute; background:';
  if (mR[0].itemSty != iS) continue;
  // Loop through the items in that menu, move them down and to the right a bit.
  for (var mI=1; mI<mR.length; mI++)
  {
   mR[mI].iX += bordW+backW;
   mR[mI].iY += bordW+backW;
  }
  // Extend the total dimensions of menu accordingly.
  mW = mR[0].menuW += 2*(bordW+backW);
  mH = mR[0].menuH += 2*(bordW+backW);

  // Set the menu's extra content string with divs/layers underneath the items.
  if (isNS4) mR[0].extraHTML += '<layer bgcolor="'+bordCol+'" left="0" top="0" width="'+mW+
   '" height="'+mH+'" z-index="980"><layer bgcolor="'+backCol+'" left="'+bordW+'" top="'+
   bordW+'" width="'+(mW-2*bordW)+'" height="'+(mH-2*bordW)+'" z-index="990"></layer></layer>';
  else mR[0].extraHTML += dS+bordCol+'; left:0px; top:0px; width:'+mW+'px; height:'+mH+
   'px; z-index:980; '+
   (alpha!=null?'filter:alpha(opacity='+alpha+'); -moz-opacity:'+alpha+'%; opacity:'+(alpha/100):'')+
   '">'+dS+backCol+'; left:'+bordW+'px; top:'+bordW+'px; width:'+(mW-2*bordW)+'px; height:'+
   (mH-2*bordW)+'px; z-index:990"></div></div>';
 }
};

function addDropShadow(mObj, iS)
{
 for (var mN in mObj.menu)
 {
  var a=arguments, mD=mObj.menu[mN][0], addW=addH=0;
  if (mD.itemSty != iS) continue;
  for (var shad=2; shad<a.length; shad++)
  {
   var s = a[shad];
   // Safari 1.2 bug: it inherits alpha values SIDEWAYS!?!? What were they thinking?
   var alpha = (s[0]!=null && navigator.userAgent.indexOf('AppleWebKit') == -1);
   if (isNS4) mD.extraHTML += '<layer bgcolor="'+s[1]+'" left="'+s[2]+'" top="'+s[3]+'" width="'+
    (mD.menuW+s[4])+'" height="'+(mD.menuH+s[5])+'" z-index="'+(arguments.length-shad)+'"></layer>';
   else mD.extraHTML += '<div style="position:absolute; background:'+s[1]+'; left:'+s[2]+
    'px; top:'+s[3]+'px; width:'+(mD.menuW+s[4])+'px; height:'+(mD.menuH+s[5])+'px; -z-index:'+
    (a.length-shad)+'; '+
    (alpha?'filter:alpha(opacity='+s[0]+'); -moz-opacity:'+s[0]+'%; opacity:'+(s[0]/100):'')+
    '"></div>';
   addW=Math.max(addW, s[2]+s[4]);
   addH=Math.max(addH, s[3]+s[5]);
  }
  mD.menuW+=addW; mD.menuH+=addH;
 }
};